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jikes-1.11
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src
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control.cpp
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C/C++ Source or Header
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2000-01-16
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// $Id: control.cpp,v 1.28 1999/11/18 03:37:22 shields Exp $
//
// This software is subject to the terms of the IBM Jikes Compiler
// License Agreement available at the following URL:
// http://www.ibm.com/research/jikes.
// Copyright (C) 1996, 1998, International Business Machines Corporation
// and others. All Rights Reserved.
// You must accept the terms of that agreement to use this software.
//
#include "config.h"
#include <sys/stat.h>
#include "control.h"
#include "scanner.h"
#include "parser.h"
#include "semantic.h"
#include "error.h"
#include "bytecode.h"
#include "case.h"
Control::Control(ArgumentExpander &arguments, Option &option_) : return_code(0),
option(option_),
dot_classpath_index(0),
system_table(NULL),
system_semantic(NULL),
semantic(1024),
needs_body_work(1024),
type_trash_bin(1024),
input_java_file_set(1021),
input_class_file_set(1021),
expired_file_set(),
recompilation_file_set(1021),
int_pool(&bad_value),
long_pool(&bad_value),
float_pool(&bad_value),
double_pool(&bad_value),
Utf8_pool(&bad_value),
#ifdef TEST
input_files_processed(0),
class_files_read(0),
class_files_written(0),
line_count(0),
#endif
Serializable_type(NULL),
Object_type(NULL),
Cloneable_type(NULL),
String_type(NULL),
Void_type(NULL),
Boolean_type(NULL),
Byte_type(NULL),
Short_type(NULL),
Character_type(NULL),
Integer_type(NULL),
Long_type(NULL),
Float_type(NULL),
Double_type(NULL),
Class_type(NULL),
Throwable_type(NULL),
Exception_type(NULL),
RuntimeException_type(NULL),
ClassNotFoundException_type(NULL),
Error_type(NULL),
NoClassDefFoundError_type(NULL),
StringBuffer_type(NULL),
Class_forName_method(NULL),
Throwable_getMessage_method(NULL),
NoClassDefFoundError_InitWithString_method(NULL),
StringBuffer_Init_method(NULL),
StringBuffer_InitWithString_method(NULL),
StringBuffer_toString_method(NULL),
StringBuffer_append_char_array_method(NULL),
StringBuffer_append_char_method(NULL),
StringBuffer_append_boolean_method(NULL),
StringBuffer_append_int_method(NULL),
StringBuffer_append_long_method(NULL),
StringBuffer_append_float_method(NULL),
StringBuffer_append_double_method(NULL),
StringBuffer_append_string_method(NULL),
StringBuffer_append_object_method(NULL)
{
ProcessGlobals();
ProcessUnnamedPackage();
ProcessPath();
ProcessSystemInformation();
//
// Instantiate a scanner and a parser and initialize the static members for the semantic processors.
//
scanner = new Scanner(*this);
parser = new Parser();
SemanticError::StaticInitializer();
//
// Process all file names specified in command line
//
ProcessNewInputFiles(input_java_file_set, arguments, option.first_file_index);
//
// For each input file, copy it into the input_files array and process its package declaration.
//
StoragePool *ast_pool = new StoragePool(64); // how much space do we need? estimate 64 tokens.
FileSymbol **input_files = new FileSymbol*[input_java_file_set.Size() + 1];
int num_files = 0;
for (FileSymbol *file_symbol = (FileSymbol *) input_java_file_set.FirstElement();
file_symbol;
file_symbol = (FileSymbol *) input_java_file_set.NextElement())
{
input_files[num_files++] = file_symbol;
scanner -> Scan(file_symbol);
if (file_symbol -> lex_stream) // did we have a successful scan!
{
AstPackageDeclaration *package_declaration = parser -> PackageHeaderParse(file_symbol -> lex_stream, ast_pool);
ProcessPackageDeclaration(file_symbol, package_declaration);
ast_pool -> Reset();
}
}
//
//
//
FileSymbol *main_file_clone;
if (num_files > 0)
main_file_clone = input_files[0] -> Clone();
else
{
//
// Some name, any name !!! We use dot_name_symbol as a bad file name because
// no file can be named ".".
//
FileSymbol *file_symbol = classpath[dot_classpath_index] -> RootDirectory() -> InsertFileSymbol(dot_name_symbol);
file_symbol -> directory_symbol = classpath[dot_classpath_index] -> RootDirectory();
file_symbol -> SetJava();
main_file_clone = file_symbol -> Clone();
}
main_file_clone -> semantic = new Semantic(*this, main_file_clone);
system_semantic = main_file_clone -> semantic;
scanner -> SetUp(main_file_clone);
#ifdef WIN32_FILE_SYSTEM
//
//
//
if (option.BadMainDisk())
{
system_semantic -> ReportSemError(SemanticError::NO_CURRENT_DIRECTORY,
0,
0);
}
#endif
//
//
//
for (int o = 0; o < option.bad_options.Length(); o++)
{
system_semantic -> ReportSemError((SemanticError::SemanticErrorKind) option.bad_options[o] -> kind,
0,
0,
option.bad_options[o] -> name);
}
if (java_util_package -> directory.Length() == 0)
{
system_semantic -> ReportSemError(SemanticError::PACKAGE_NOT_FOUND,
0,
0,
StringConstant::US_java_SL_util);
}
//
//
//
for (int l = 0; l < bad_zip_filenames.Length(); l++)
{
wchar_t *tail = &bad_zip_filenames[l][wcslen(bad_zip_filenames[l]) - 3];
system_semantic -> ReportSemError(Case::StringSegmentEqual(tail, StringConstant::US__zip, 3) ||
Case::StringSegmentEqual(tail, StringConstant::US__jar, 3)
? SemanticError::CANNOT_OPEN_ZIP_FILE
: SemanticError::CANNOT_OPEN_PATH_DIRECTORY,
0,
0,
bad_zip_filenames[l]);
}
//
//
//
if (system_package -> directory.Length() == 0)
{
system_semantic -> ReportSemError(SemanticError::PACKAGE_NOT_FOUND,
0,
0,
StringConstant::US_java_SL_lang);
}
//
// When the -d option is specified, create the relevant
// directories if they don't already exist.
//
if (option.directory)
{
if (! ::SystemIsDirectory(option.directory))
{
for (char *ptr = option.directory; *ptr; ptr++)
{
char delimiter = *ptr;
if (delimiter == U_SLASH)
{
*ptr = U_NULL;
if (! ::SystemIsDirectory(option.directory))
::SystemMkdir(option.directory);
*ptr = delimiter;
}
}
::SystemMkdir(option.directory);
if (! ::SystemIsDirectory(option.directory))
{
int length = strlen(option.directory);
wchar_t *name = new wchar_t[length + 1];
for (int i = 0; i < length; i++)
name[i] = option.directory[i];
name[length] = U_NULL;
system_semantic -> ReportSemError(SemanticError::CANNOT_OPEN_DIRECTORY,
0,
0,
name);
delete [] name;
}
}
}
//
//
//
for (int m = 0; m < bad_input_filenames.Length(); m++)
{
system_semantic -> ReportSemError(SemanticError::BAD_INPUT_FILE,
0,
0,
bad_input_filenames[m]);
}
//
//
//
for (int n = 0; n < unreadable_input_filenames.Length(); n++)
{
system_semantic -> ReportSemError(SemanticError::UNREADABLE_INPUT_FILE,
0,
0,
unreadable_input_filenames[n]);
}
//
//
//
if (system_semantic -> NumErrors() > 0)
{
system_semantic -> PrintMessages();
return_code = system_semantic -> return_code;
}
else
{
system_semantic -> PrintMessages(); // there might be some warnings we want to print...
//
//
//
input_java_file_set.SetEmpty();
for (int i = 0; i < num_files; i++)
{
FileSymbol *file_symbol = input_files[i];
if (! input_java_file_set.IsElement(file_symbol))
ProcessFile(file_symbol);
}
//
// Clean up all the files that have just been compiled in this new batch.
//
for (FileSymbol *file_symbol = (FileSymbol *) input_java_file_set.FirstElement();
file_symbol;
file_symbol = (FileSymbol *) input_java_file_set.NextElement())
{
CleanUp(file_symbol);
}
//
// If more messages were added to system_semantic, print them...
//
system_semantic -> PrintMessages();
if (system_semantic -> return_code > 0 || bad_input_filenames.Length() > 0 || unreadable_input_filenames.Length() > 0)
return_code = 1;
//
// If the incremental flag is on, check to see if the user wants us to recompile.
//
if (option.incremental)
{
option.depend = false; // The depend flag should only be in effect in the first pass
for (bool recompile = IncrementalRecompilation(); recompile; recompile = IncrementalRecompilation())
{
return_code = 0; // reset the return code as we may compile clean in this pass
system_semantic -> return_code = 0;
//
//
//
for (int m = 0; m < bad_input_filenames.Length(); m++)
{
system_semantic -> ReportSemError(SemanticError::BAD_INPUT_FILE,
0,
0,
bad_input_filenames[m]);
}
//
//
//
for (int n = 0; n < unreadable_input_filenames.Length(); n++)
{
system_semantic -> ReportSemError(SemanticError::UNREADABLE_INPUT_FILE,
0,
0,
unreadable_input_filenames[n]);
}
FileSymbol *file_symbol;
num_files = 0;
delete [] input_files; // delete previous copy
input_files = new FileSymbol*[recompilation_file_set.Size()];
for (file_symbol = (FileSymbol *) recompilation_file_set.FirstElement();
file_symbol;
file_symbol = (FileSymbol *) recompilation_file_set.NextElement())
{
input_java_file_set.RemoveElement(file_symbol);
input_files[num_files++] = file_symbol;
LexStream *lex_stream = file_symbol -> lex_stream;
if (lex_stream)
{
AstPackageDeclaration *package_declaration = parser -> PackageHeaderParse(lex_stream, ast_pool);
ProcessPackageDeclaration(file_symbol, package_declaration);
ast_pool -> Reset();
}
}
//
// If a file has been erased, remove it from the input file set.
//
for (file_symbol = (FileSymbol *) expired_file_set.FirstElement();
file_symbol;
file_symbol = (FileSymbol *) expired_file_set.NextElement())
{
input_java_file_set.RemoveElement(file_symbol);
}
//
// Reset the global objects before recompiling this new batch.
//
expired_file_set.SetEmpty();
recompilation_file_set.SetEmpty();
type_trash_bin.Reset();
//
// For each file that should be recompiled, process it if it has not
// already been dragged in by dependence.
//
for (int k = 0; k < num_files; k++)
{
FileSymbol *file_symbol = input_files[k];
if (! input_java_file_set.IsElement(file_symbol))
ProcessFile(file_symbol);
}
//
// Clean up all the files that have just been compiled in this new batch.
//
for (file_symbol = (FileSymbol *) input_java_file_set.FirstElement();
// delete file_symbol
file_symbol;
file_symbol = (FileSymbol *) input_java_file_set.NextElement())
{
// delete file_symbol
CleanUp(file_symbol);
}
//
// If any system error or warning was detected, print it...
//
system_semantic -> PrintMessages();
if (system_semantic -> return_code > 0 || bad_input_filenames.Length() > 0 || unreadable_input_filenames.Length() > 0)
return_code = 1;
}
}
//
// Are we supposed to generate Makefiles?
//
if (option.makefile)
{
if (option.dependence_report)
{
FILE *outfile = ::SystemFopen(option.dependence_report_name, "w");
if (outfile == NULL)
Coutput << "*** Cannot open file " << option.dependence_report_name << "\n";
else
{
SymbolSet types_in_new_files;
for (FileSymbol *file_symbol = (FileSymbol *) input_java_file_set.FirstElement();
file_symbol;
file_symbol = (FileSymbol *) input_java_file_set.NextElement())
{
char *java_name = file_symbol -> FileName();
for (int j = 0; j < file_symbol -> types.Length(); j++)
{
TypeSymbol *type = file_symbol -> types[j];
#ifdef EBCDIC
for (char *p = java_name; *p; p++)
fprintf(outfile, "%c", Code::ToEBCDIC(*p));
fprintf(outfile, " : ");
for (char *q = type -> SignatureString(); *q; q++)
fprintf(outfile, "%c", Code::ToEBCDIC(*q));
fprintf(outfile, "\n");
#else
fprintf(outfile, "%s : %s\n", java_name, type -> SignatureString());
#endif
//
//
//
for (TypeSymbol *static_parent = (TypeSymbol *) type -> static_parents -> FirstElement();
static_parent;
static_parent = (TypeSymbol *) type -> static_parents -> NextElement())
{
if (! type -> parents -> IsElement(static_parent)) // Only a static reference to static_parent?
{
#ifdef EBCDIC
fprintf(outfile, " !");
for (char *q = static_parent -> SignatureString(); *q; q++)
fprintf(outfile, "%c", Code::ToEBCDIC(*q));
fprintf(outfile, "\n");
#else
fprintf(outfile, " !%s\n", static_parent -> SignatureString());
#endif
//
// If the type is contained in a type that is not one of the input files, save it
//
if (static_parent -> file_symbol -> IsClass())
types_in_new_files.AddElement(static_parent);
}
}
//
//
//
for (TypeSymbol *parent = (TypeSymbol *) type -> parents -> FirstElement();
parent;
parent = (TypeSymbol *) type -> parents -> NextElement())
{
#ifdef EBCDIC
fprintf(outfile, " ");
for (char *q = parent -> SignatureString(); *q; q++)
fprintf(outfile, "%c", Code::ToEBCDIC(*q));
fprintf(outfile, "\n");
#else
fprintf(outfile, " %s\n", parent -> SignatureString());
#endif
//
// If the type is contained in a type that is not one of the input files, save it
//
if (parent -> file_symbol -> IsClass())
types_in_new_files.AddElement(parent);
}
}
}
//
// Print the list of class files that are referenced.
//
for (TypeSymbol *type = (TypeSymbol *) types_in_new_files.FirstElement();
type;
type = (TypeSymbol *) types_in_new_files.NextElement())
{
char *class_name = type -> file_symbol -> FileName();
#ifdef EBCDIC
for (char *p = class_name; *p; p++)
fprintf(outfile, "%c", Code::ToEBCDIC(*p));
fprintf(outfile, " : ");
for (char *q = type -> SignatureString(); *q; q++)
fprintf(outfile, "%c", Code::ToEBCDIC(*q));
fprintf(outfile, "\n");
#else
fprintf(outfile, "%s : %s\n", class_name, type -> SignatureString());
#endif
}
fclose(outfile);
}
}
else
{
SymbolSet *candidates = new SymbolSet(input_java_file_set.Size() + input_class_file_set.Size());
*candidates = input_java_file_set;
candidates -> Union(input_class_file_set);
TypeDependenceChecker *dependence_checker = new TypeDependenceChecker((Control *) this, *candidates, type_trash_bin);
dependence_checker -> PartialOrder();
dependence_checker -> OutputDependences();
delete dependence_checker;
delete candidates;
}
}
}
delete ast_pool;
delete main_file_clone; // delete the clone of the main source file...
#ifdef NO_LEAKS
delete [] input_files;
#endif
return;
}
Control::~Control()
{
#ifdef NO_LEAKS
for (int i = 0; i < bad_zip_filenames.Length(); i++)
delete [] bad_zip_filenames[i];
for (int j = 0; j < bad_input_filenames.Length(); j++)
delete [] bad_input_filenames[j];
for (int k = 0; k < unreadable_input_filenames.Length(); k++)
delete [] unreadable_input_filenames[k];
for (int l = 0; l < system_directories.Length(); l++)
delete system_directories[l];
delete scanner;
delete parser;
delete system_semantic;
#endif
#ifdef TEST
if (option.debug_dump_lex || option.debug_dump_ast || option.debug_unparse_ast)
{
Coutput << line_count << " source lines read\n\n"
<< class_files_read << " \".class\" files read\n"
<< class_files_written << " \".class\" files written\n"
<< input_files_processed << " \".java\" files processed\n";
}
#endif
}
PackageSymbol *Control::ProcessPackage(wchar_t *name)
{
int name_length = wcslen(name);
wchar_t *package_name = new wchar_t[name_length];
int length;
for (length = 0; length < name_length && name[length] != U_SLASH; length++)
package_name[length] = name[length];
NameSymbol *name_symbol = FindOrInsertName(package_name, length);
PackageSymbol *package_symbol = external_table.FindPackageSymbol(name_symbol);
if (! package_symbol)
{
package_symbol = external_table.InsertPackageSymbol(name_symbol, NULL);
FindPathsToDirectory(package_symbol);
}
while(length < name_length)
{
int start = ++length;
for (int i = 0; length < name_length && name[length] != U_SLASH; i++, length++)
package_name[i] = name[length];
name_symbol = FindOrInsertName(package_name, length - start);
PackageSymbol *subpackage_symbol = package_symbol -> FindPackageSymbol(name_symbol);
if (! subpackage_symbol)
{
subpackage_symbol = package_symbol -> InsertPackageSymbol(name_symbol);
FindPathsToDirectory(subpackage_symbol);
}
package_symbol = subpackage_symbol;
}
delete [] package_name;
return package_symbol;
}
//
// When searching for a subdirectory in a zipped file, it must already be present in the
// hierarchy.
//
DirectorySymbol *Control::FindSubdirectory(PathSymbol *path_symbol, wchar_t *name, int name_length)
{
wchar_t *directory_name = new wchar_t[name_length + 1];
DirectorySymbol *directory_symbol = path_symbol -> RootDirectory();
for (int start = 0, end; directory_symbol && start < name_length; start = end + 1)
{
end = start;
for (int i = 0; end < name_length && name[end] != U_SLASH; i++, end++)
directory_name[i] = name[end];
NameSymbol *name_symbol = FindOrInsertName(directory_name, end - start);
directory_symbol = directory_symbol -> FindDirectorySymbol(name_symbol);
}
delete [] directory_name;
return directory_symbol;
}
//
// When searching for a directory in the system, if it is not already present in the hierarchy
// insert it and attempt to read it from the system...
//
#if defined(UNIX_FILE_SYSTEM) || defined(AMIGAOS_FILE_SYSTEM)
DirectorySymbol *Control::ProcessSubdirectories(wchar_t *source_name, int source_name_length)
{
int name_length = (source_name_length < 0 ? 0 : source_name_length);
char *input_name = new char[name_length + 1];
for (int i = 0; i < name_length; i++)
input_name[i] = source_name[i];
input_name[name_length] = U_NULL;
DirectorySymbol *directory_symbol = NULL;
struct stat status;
if ((::SystemStat(input_name, &status) == 0) && (status.st_mode & STAT_S_IFDIR))
directory_symbol = system_table -> FindDirectorySymbol(status.st_dev, status.st_ino);
if (! directory_symbol)
{
if (input_name[0] == U_SLASH) // file name starts with '/'
{
directory_symbol = new DirectorySymbol(FindOrInsertName(source_name, name_length), classpath[dot_classpath_index]);
directory_symbol -> ReadDirectory();
system_directories.Next() = directory_symbol;
system_table -> InsertDirectorySymbol(status.st_dev, status.st_ino, directory_symbol);
}
else
{
wchar_t *name = new wchar_t[name_length + 1];
for (int i = 0; i < name_length; i++)
name[i] = source_name[i];
name[name_length] = U_NULL;
directory_symbol = classpath[dot_classpath_index] -> RootDirectory(); // start at the dot directory.
//
//
//
wchar_t *directory_name = new wchar_t[name_length];
int end = 0;
for (int start = end; start < name_length; start = end)
{
int length;
for (length = 0; end < name_length && name[end] != U_SLASH; length++, end++)
directory_name[length] = name[end];
if (length != 1 || directory_name[0] != U_DOT) // Not the current directory
{
if (length == 2 && directory_name[0] == U_DOT && directory_name[1] == U_DOT) // keep the current directory
{
if (directory_symbol -> Identity() == dot_name_symbol ||
directory_symbol -> Identity() == dot_dot_name_symbol)
{
DirectorySymbol *subdirectory_symbol = directory_symbol -> FindDirectorySymbol(dot_dot_name_symbol);
if (! subdirectory_symbol)
subdirectory_symbol = directory_symbol -> InsertDirectorySymbol(dot_dot_name_symbol);
directory_symbol = subdirectory_symbol;
}
else directory_symbol = directory_symbol -> owner -> DirectoryCast();
}
else
{
NameSymbol *name_symbol = FindOrInsertName(directory_name, length);
DirectorySymbol *subdirectory_symbol = directory_symbol -> FindDirectorySymbol(name_symbol);
if (! subdirectory_symbol)
subdirectory_symbol = directory_symbol -> InsertDirectorySymbol(name_symbol);
directory_symbol = subdirectory_symbol;
}
}
for (end++; end < name_length && name[end] == U_SLASH; end++) // skip all extra '/'
;
}
//
// Insert the new directory into the system table to avoid duplicates, in case
// the same directory is specified with a different name.
//
if (directory_symbol != classpath[dot_classpath_index] -> RootDirectory()) // Not the dot directory.
{
system_table -> InsertDirectorySymbol(status.st_dev, status.st_ino, directory_symbol);
directory_symbol -> ReadDirectory();
}
delete [] directory_name;
delete [] name;
}
}
delete [] input_name;
return directory_symbol;
}
#elif defined(WIN32_FILE_SYSTEM)
DirectorySymbol *Control::ProcessSubdirectories(wchar_t *source_name, int source_name_length)
{
DirectorySymbol *directory_symbol = classpath[dot_classpath_index] -> RootDirectory();
int name_length = (source_name_length < 0 ? 0 : source_name_length);
wchar_t *name = new wchar_t[name_length + 1];
char *input_name = new char[name_length + 1];
for (int i = 0; i < name_length; i++)
input_name[i] = name[i] = source_name[i];
input_name[name_length] = name[name_length] = U_NULL;
if (name_length >= 2 && Case::IsAsciiAlpha(input_name[0]) && input_name[1] == U_COLON) // a disk was specified
{
char disk = input_name[0];
option.SaveCurrentDirectoryOnDisk(disk);
if (SetCurrentDirectory(input_name))
{
DWORD directory_length = GetCurrentDirectory(0, input_name); // first, get the right size
char *full_directory_name = new char[directory_length + 1]; // allocate the directory
DWORD length = GetCurrentDirectory(directory_length, full_directory_name);
if (length <= directory_length)
{
for (char *ptr = full_directory_name; *ptr; ptr++)
*ptr = (*ptr != U_BACKSLASH ? *ptr : (char) U_SLASH); // turn '\' to '/'.
char *current_directory = option.GetMainCurrentDirectory();
int prefix_length = strlen(current_directory);
int start = (prefix_length <= length &&
Case::StringSegmentEqual(current_directory, full_directory_name, prefix_length) &&
(full_directory_name[prefix_length] == U_SLASH || full_directory_name[prefix_length] == U_NULL)
? prefix_length + 1
: 0);
if (start > length)
name_length = 0;
else if (start <= length) // note that we can assert that (start != length)
{
delete [] name;
name_length = length - start;
name = new wchar_t[name_length + 1];
for (int k = 0, i = start; i < length; i++, k++)
name[k] = full_directory_name[i];
name[name_length] = U_NULL;
}
}
delete [] full_directory_name;
}
option.ResetCurrentDirectoryOnDisk(disk); // reset the current directory on this disk
option.SetMainCurrentDirectory(); // reset the real current directory...
}
//
//
//
int end;
if (name_length > 2 && Case::IsAsciiAlpha(name[0]) && name[1] == U_COLON && name[2] == U_SLASH)
end = 3;
else
{
for (end = 0; end < name_length && name[end] == U_SLASH; end++) // keep all extra leading '/'
;
}
//
//
//
wchar_t *directory_name = new wchar_t[name_length];
int length;
if (end > 0)
{
for (length = 0; length < end; length++)
directory_name[length] = name[length];
NameSymbol *name_symbol = FindOrInsertName(directory_name, length);
DirectorySymbol *subdirectory_symbol = directory_symbol -> FindDirectorySymbol(name_symbol);
if (! subdirectory_symbol)
subdirectory_symbol = directory_symbol -> InsertDirectorySymbol(name_symbol);
directory_symbol = subdirectory_symbol;
}
//
//
//
for (int start = end; start < name_length; start = end)
{
for (length = 0; end < name_length && name[end] != U_SLASH; length++, end++)
directory_name[length] = name[end];
if (length != 1 || directory_name[0] != U_DOT) // Not the current directory
{
if (length == 2 && directory_name[0] == U_DOT && directory_name[1] == U_DOT) // keep the current directory
{
if (directory_symbol -> Identity() == dot_name_symbol || directory_symbol -> Identity() == dot_dot_name_symbol)
{
DirectorySymbol *subdirectory_symbol = directory_symbol -> FindDirectorySymbol(dot_dot_name_symbol);
if (! subdirectory_symbol)
subdirectory_symbol = directory_symbol -> InsertDirectorySymbol(dot_dot_name_symbol);
directory_symbol = subdirectory_symbol;
}
else directory_symbol = directory_symbol -> owner -> DirectoryCast();
}
else
{
NameSymbol *name_symbol = FindOrInsertName(directory_name, length);
DirectorySymbol *subdirectory_symbol = directory_symbol -> FindDirectorySymbol(name_symbol);
if (! subdirectory_symbol)
subdirectory_symbol = directory_symbol -> InsertDirectorySymbol(name_symbol);
directory_symbol = subdirectory_symbol;
}
}
for (end++; end < name_length && name[end] == U_SLASH; end++) // skip all extra '/'
;
}
directory_symbol -> ReadDirectory();
delete [] directory_name;
delete [] name;
delete [] input_name;
return directory_symbol;
}
#endif
void Control::ProcessNewInputFiles(SymbolSet &file_set, ArgumentExpander &arguments, int first_index)
{
for (int i = 0; i < bad_input_filenames.Length(); i++)
delete [] bad_input_filenames[i];
bad_input_filenames.Reset();
for (int k = 0; k < unreadable_input_filenames.Length(); k++)
delete [] unreadable_input_filenames[k];
unreadable_input_filenames.Reset();
//
// Process all file names specified in command line
//
for (int j = first_index; j < arguments.argc; j++)
{
char *file_name = arguments.argv[j];
int file_name_length = strlen(file_name);
wchar_t *name = new wchar_t[file_name_length + 1];
for (int i = 0; i < file_name_length; i++)
name[i] = (file_name[i] != U_BACKSLASH ? file_name[i] : (wchar_t) U_SLASH); // change backslash to forward slash.
name[file_name_length] = U_NULL;
//
// File must be of the form xxx.java where xxx is a
// character string consisting of at least one character.
//
if (file_name_length < FileSymbol::java_suffix_length ||
(! FileSymbol::IsJavaSuffix(&file_name[file_name_length - FileSymbol::java_suffix_length])))
bad_input_filenames.Next() = name;
else
{
FileSymbol *file_symbol = FindOrInsertJavaInputFile(name, file_name_length - FileSymbol::java_suffix_length);
if (! file_symbol)
unreadable_input_filenames.Next() = name;
else
{
delete [] name;
file_set.AddElement(file_symbol);
}
}
}
return;
}
FileSymbol *Control::FindOrInsertJavaInputFile(DirectorySymbol *directory_symbol, NameSymbol *file_name_symbol)
{
FileSymbol *file_symbol = NULL;
int length = file_name_symbol -> Utf8NameLength() + FileSymbol::java_suffix_length;
char *java_name = new char[length + 1]; // +1 for \0
strcpy(java_name, file_name_symbol -> Utf8Name());
strcat(java_name, FileSymbol::java_suffix);
DirectoryEntry *entry = directory_symbol -> FindEntry(java_name, length);
if (entry)
{
file_symbol = directory_symbol -> FindFileSymbol(file_name_symbol);
if (! file_symbol)
{
file_symbol = directory_symbol -> InsertFileSymbol(file_name_symbol);
file_symbol -> directory_symbol = directory_symbol;
file_symbol -> SetJava();
}
file_symbol -> mtime = entry -> Mtime();
}
delete [] java_name;
return file_symbol;
}
FileSymbol *Control::FindOrInsertJavaInputFile(wchar_t *name, int name_length)
{
FileSymbol *file_symbol = NULL;
//
// The name has been preprocessed so that if it contains any
// slashes it is a forward slash. In the loop below we look
// for the occurrence of the first slash (if any) that separates
// the file name from its directory name.
//
DirectorySymbol *directory_symbol;
NameSymbol *file_name_symbol;
#if defined(UNIX_FILE_SYSTEM) || defined(AMIGAOS_FILE_SYSTEM)
int len;
for (len = name_length - 1; len >= 0 && name[len] != U_SLASH; len--)
;
directory_symbol = ProcessSubdirectories(name, len);
file_name_symbol = FindOrInsertName(&name[len + 1], name_length - (len + 1));
#elif defined(WIN32_FILE_SYSTEM)
int len;
for (len = name_length - 1; len >= 0 && name[len] != U_SLASH && name[len] != U_COLON; len--)
;
directory_symbol = ProcessSubdirectories(name, (name[len] == U_COLON ? len + 1 : len));
file_name_symbol = FindOrInsertName(&name[len + 1], name_length - (len + 1));
#endif
for (int i = 1; i < classpath.Length(); i++)
{
if (i == dot_classpath_index) // the current directory (.).
{
file_symbol = FindOrInsertJavaInputFile(directory_symbol, file_name_symbol);
if (file_symbol)
break;
}
else if (classpath[i] -> IsZip())
{
DirectorySymbol *directory_symbol = FindSubdirectory(classpath[i], name, len);
if (directory_symbol)
{
file_symbol = directory_symbol -> FindFileSymbol(file_name_symbol);
if (file_symbol && file_symbol -> IsJava())
break;
else file_symbol = NULL;
}
}
}
//
// If the file was found, return it; otherwise, in case the (.) directory was not specified in the
// classpath, search for the file in it...
//
return (file_symbol ? file_symbol : FindOrInsertJavaInputFile(directory_symbol, file_name_symbol));
}
PackageSymbol *Control::FindOrInsertPackage(LexStream *lex_stream, AstExpression *name)
{
PackageSymbol *package;
AstFieldAccess* field_access = name -> FieldAccessCast();
if (field_access)
{
package = FindOrInsertPackage(lex_stream, field_access -> base);
NameSymbol *name_symbol = lex_stream -> NameSymbol(field_access -> identifier_token);
PackageSymbol *subpackage = package -> FindPackageSymbol(name_symbol);
if (! subpackage)
subpackage = package -> InsertPackageSymbol(name_symbol);
package = subpackage;
}
else
{
AstSimpleName *simple_name = (AstSimpleName *) name;
NameSymbol *name_symbol = lex_stream -> NameSymbol(simple_name -> identifier_token);
package = external_table.FindPackageSymbol(name_symbol);
if (! package)
package = external_table.InsertPackageSymbol(name_symbol, NULL);
}
FindPathsToDirectory(package);
return package;
}
void Control::ProcessFile(FileSymbol *file_symbol)
{
ProcessHeaders(file_symbol);
//
// As long as there are new bodies, ...
//
for (int i = 0; i < needs_body_work.Length(); i++)
{
assert(semantic.Length() == 0);
ProcessBodies(needs_body_work[i]);
}
needs_body_work.Reset();
return;
}
void Control::ProcessHeaders(FileSymbol *file_symbol)
{
input_java_file_set.AddElement(file_symbol);
bool initial_invocation = (semantic.Length() == 0);
if (option.verbose)
{
Coutput << "[read "
<< file_symbol -> FileName()
<< "]\n";
}
if (! file_symbol -> lex_stream)
scanner -> Scan(file_symbol);
else file_symbol -> lex_stream -> Reset();
if (file_symbol -> lex_stream) // do we have a successful scan!
{
if (! file_symbol -> compilation_unit)
file_symbol -> compilation_unit = parser -> HeaderParse(file_symbol -> lex_stream);
//
// If we have a compilation unit, analyze it, process its types.
//
if (file_symbol -> compilation_unit)
{
assert(! file_symbol -> semantic);
if (! file_symbol -> package)
ProcessPackageDeclaration(file_symbol, file_symbol -> compilation_unit -> package_declaration_opt);
file_symbol -> semantic = new Semantic(*this, file_symbol);
semantic.Next() = file_symbol -> semantic;
file_symbol -> semantic -> ProcessTypeNames();
}
}
if (initial_invocation)
ProcessMembers();
return;
}
void Control::ProcessMembers()
{
Tuple<TypeSymbol *> partially_ordered_types(1024);
SymbolSet needs_member_work(101);
TypeCycleChecker cycle_checker(partially_ordered_types);
TopologicalSort topological_sorter(needs_member_work, partially_ordered_types);
int start = 0;
while (start < semantic.Length())
{
needs_member_work.SetEmpty();
do
{
//
// Check whether or not there are cycles in this new batch of types.
// Create a partial order of the types (cycles are ordered arbitrarily)
// and place the result in partially_ordered_types.
//
cycle_checker.PartialOrder(semantic, start);
start = semantic.Length(); // next starting point
//
// Process the extends and implements clauses.
//
for (int j = 0; j < partially_ordered_types.Length(); j++)
{
TypeSymbol *type = partially_ordered_types[j];
needs_member_work.AddElement(type);
type -> ProcessTypeHeaders();
type -> semantic_environment -> sem -> types_to_be_processed.AddElement(type);
}
} while (start < semantic.Length());
//
// Patially order the collection of types in needs_member_work and place the result
// in partially_ordered_types. This reordering is based on the complete "supertype"
// information computed in ProcessTypeHeaders.
//
topological_sorter.Sort();
for (int i = 0; i < partially_ordered_types.Length(); i++)
{
TypeSymbol *type = partially_ordered_types[i];
needs_body_work.Next() = type;
type -> ProcessMembers();
}
}
semantic.Reset();
return;
}
void Control::ProcessBodies(TypeSymbol *type)
{
Semantic *sem = type -> semantic_environment -> sem;
if (type -> declaration && (! sem -> compilation_unit -> BadCompilationUnitCast()))
{
AstInterfaceDeclaration *interface_declaration = type -> declaration -> InterfaceDeclarationCast();
AstClassDeclaration *class_declaration = type -> declaration -> ClassDeclarationCast();
#ifdef WIN32_FILE_SYSTEM
if (! type -> file_symbol -> IsZip())
{
int length = type -> Utf8NameLength() + FileSymbol::class_suffix_length;
char *classfile_name = new char[length + 1]; // +1 for "\0"
strcpy(classfile_name, type -> Utf8Name());
strcat(classfile_name, FileSymbol::class_suffix);
DirectorySymbol *directory = type -> file_symbol -> OutputDirectory();
DirectoryEntry *entry = directory -> FindCaseInsensitiveEntry(classfile_name, length);
//
// If no entry exists for the classfile name, add it as we are about to create
// such a file. If an entry is found and it is not identical (in a case-sensitive test)
// to the name of the type, issue an appropriate message.
//
if (! entry)
directory -> InsertEntry(classfile_name, length);
else if (strcmp(classfile_name, entry -> name) != 0)
{
wchar_t *entry_name = new wchar_t[entry -> length + 1];
for (int i = 0; i < length; i++)
entry_name[i] = entry -> name[i];
entry_name[entry -> length] = U_NULL;
LexStream::TokenIndex identifier_token = (interface_declaration ? interface_declaration -> identifier_token
: class_declaration -> identifier_token);
sem -> ReportSemError(SemanticError::FILE_FILE_CONFLICT,
identifier_token,
identifier_token,
type -> Name(),
entry_name,
directory -> Name());
delete [] entry_name;
}
delete [] classfile_name;
}
#endif
if (interface_declaration)
{
if (! parser -> InitializerParse(sem -> lex_stream, interface_declaration))
sem -> compilation_unit -> kind = Ast::BAD_COMPILATION; // recall that syntax errors were detected
else
{
type -> CompleteSymbolTable();
if (! parser -> BodyParse(sem -> lex_stream, interface_declaration))
sem -> compilation_unit -> kind = Ast::BAD_COMPILATION; // mark that syntax errors were detected
else type -> ProcessExecutableBodies();
}
}
else
{
if (! parser -> InitializerParse(sem -> lex_stream, class_declaration -> class_body))
sem -> compilation_unit -> kind = Ast::BAD_COMPILATION; // recall that syntax errors were detected
else
{
type -> CompleteSymbolTable();
if (! parser -> BodyParse(sem -> lex_stream, class_declaration -> class_body))
sem -> compilation_unit -> kind = Ast::BAD_COMPILATION; // mark that syntax errors were detected.
else type -> ProcessExecutableBodies();
}
}
if ((sem -> NumErrors() == 0) && (! sem -> compilation_unit -> BadCompilationUnitCast()))
{
Tuple<TypeSymbol *> *types = new Tuple<TypeSymbol *>(1024);
types -> Next() = type;
for (int j = 0; j < type -> num_anonymous_types(); j++)
{
types -> Next() = type -> AnonymousType(j);
}
if (type -> local)
{
for (TypeSymbol *local_type = (TypeSymbol *) type -> local -> FirstElement();
local_type;
local_type = (TypeSymbol *) type -> local -> NextElement())
{
types -> Next() = local_type;
}
}
if (type -> non_local)
{
for (TypeSymbol *non_local_type = (TypeSymbol *) type -> non_local -> FirstElement();
non_local_type;
non_local_type = (TypeSymbol *) type -> non_local -> NextElement())
{
types -> Next() = non_local_type;
}
}
//
// If we are supposed to generate code, do so now !!!
//
if (option.bytecode)
{
for (int k = 0; k < types -> Length(); k++)
{
TypeSymbol *type = (*types)[k];
type -> file_symbol -> SetFileNameLiteral((Control *) this); // make sure the literal is available for bytecode
ByteCode *code = new ByteCode(type);
code -> GenerateCode();
delete code;
}
}
//
// If no error was detected while generating code, then
// start cleaning up.
//
if (! option.nocleanup)
{
if (sem -> NumErrors() == 0)
{
for (int k = 0; k < types -> Length(); k++)
{
TypeSymbol *type = (*types)[k];
delete type -> semantic_environment;
type -> semantic_environment = NULL;
if (type -> ACC_INTERFACE())
{
AstInterfaceDeclaration *interface_declaration = (AstInterfaceDeclaration *) type -> declaration;
interface_declaration -> semantic_environment = NULL;
}
else
{
AstClassDeclaration *class_declaration = type -> declaration -> ClassDeclarationCast();
if (class_declaration)
class_declaration -> semantic_environment = NULL;
}
}
}
delete types;
}
}
}
sem -> types_to_be_processed.RemoveElement(type);
if (! option.nocleanup)
if (sem -> types_to_be_processed.Size() == 0) // all types belonging to this compilation unit have been processed.
CleanUp(sem -> source_file_symbol);
return;
}
//
// Introduce the main package and the current package.
// This procedure is invoked directly only while doing
// an incremental compilation.
//
void Control::ProcessPackageDeclaration(FileSymbol *file_symbol, AstPackageDeclaration *package_declaration)
{
file_symbol -> package = (package_declaration
? FindOrInsertPackage(file_symbol -> lex_stream, package_declaration -> name)
: unnamed_package);
for (int i = 0; i < file_symbol -> lex_stream -> NumTypes(); i++)
{
LexStream::TokenIndex identifier_token = file_symbol -> lex_stream -> Next(file_symbol -> lex_stream -> Type(i));
if (file_symbol -> lex_stream -> Kind(identifier_token) == TK_Identifier)
{
NameSymbol *name_symbol = file_symbol -> lex_stream -> NameSymbol(identifier_token);
if (! file_symbol -> package -> FindTypeSymbol(name_symbol))
{
TypeSymbol *type = file_symbol -> package -> InsertOuterTypeSymbol(name_symbol);
type -> file_symbol = file_symbol;
type -> outermost_type = type;
type -> supertypes_closure = new SymbolSet;
type -> subtypes = new SymbolSet;
type -> SetOwner(file_symbol -> package);
type -> SetSignature(*this);
type -> MarkSourcePending();
//
// If this type is contained in the unnamed package add it to the set
// unnamed_package_types if a type of similar name was not already there.
//
if ((! package_declaration) && (unnamed_package_types.Image(type -> Identity()) == NULL))
unnamed_package_types.AddElement(type);
}
}
}
return;
}
void Control::CleanUp(FileSymbol *file_symbol)
{
Semantic *sem = file_symbol -> semantic;
if (sem)
{
#ifdef TEST
if (option.debug_dump_lex)
{
sem -> lex_stream -> Reset(); // rewind input and ...
sem -> lex_stream -> Dump(); // dump it!
}
if (option.debug_dump_ast)
sem -> compilation_unit -> Print(*sem -> lex_stream);
if (option.debug_unparse_ast)
{
if (option.debug_unparse_ast_debug)
{
// which of these is correct?
sem -> compilation_unit -> debug_unparse = true;
Ast::debug_unparse = true;
}
sem -> compilation_unit -> Unparse(*sem -> lex_stream,
"unparsed/");
}
#endif
sem -> PrintMessages();
if (sem -> return_code > 0)
return_code = 1;
file_symbol -> CleanUp();
}
return;
}